![]() Within the last two decades, video games have utilized ghost stories as a frame of narrative in several games: Ghosthunter, F.E.A.R., and Nintendo’s iconic Luigi’s Mansion being just a few examples. To my mind, ghost stories are no exception towards video game cultural diffusion. Yet I wonder, have ghost stories transcended into the digital world? In a sense, they have as video games have become increasingly part of the modern mythology, they’ve absorbed various aspects of our stories, both written and orally. From Shakespeare’s Hamlet introducing the Danish King’s phantom and its’ ominous portent of doom to Washington Irving’s Sleepy Hollow about a Headless Hessian in hot pursuit of Ichabod Crane, there’s always an enchanting quality to listening to the mutterings of the macabre.Įven local folklore integrates a few ghost stories into the fold my hometown had one such story about a witch who was struck by lightning and is believed to be haunting the mountainside in which she was killed. And why not? I think we all have a desire in some respect to be fantasized about the paranormal (something we still can’t quantify or calculate even in today’s technology-centered society). Look for them, and you will find them.Īh, how I love the brisk autumn: the sounds of trees creaking and cracking, the sweet smells of harvest, and the majestic night sky dimly lit by bonfires these all make a great recipe for telling ghost stories.
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